Software Engineer | Mapping & 3D Graphics
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Software Engineer | Mapping & 3D Graphics

Reference: tk-01
Location
England, UK
Salary
Competitive + Equity Options
Contract Type
Permanent
Work Arrangement
Hybrid
Skill Requirements
  • Software Engineering

Software Developer (3D Visualisation & Mapping) – DeepTech Startup

Type: Full-time

Salary: Competitive + Equity Options

 

Build the interface between the digital and physical world.

We’re working with a venture-backed DeepTech startup building next-generation spatial intelligence products that transform complex real-world environments into immersive, interactive digital experiences.

This is not another dashboard role.

You’ll be shaping the frontend experience for a platform centred around 3D visualisation, geospatial data, digital twins, and real-time interaction — helping users explore, understand, and act on rich spatial datasets at scale.

If building high-performance web applications that feel closer to simulation engines than traditional SaaS excites you, keep reading.

The Role

We’re looking for a Frontend Developer to own and evolve the visual layer of a cutting-edge platform combining mapping, 3D rendering, and data-rich user experiences.

You’ll work across product, engineering and design to create intuitive interfaces that make sophisticated spatial and analytical workflows feel effortless.

Expect to work on:

  • Building immersive 3D web experiences and spatial interfaces
  • Developing interactive digital twin environments for real-world assets and systems
  • Creating performant geospatial visualisations using MapboxGIS datasets, and custom rendering pipelines
  • Designing responsive experiences around WebGL and real-time data interaction
  • Implementing engaging UX patterns inspired by gamification, simulation and exploration tools
  • Translating large-scale location and sensor datasets into intuitive visual experiences
  • Optimising rendering performance across browsers and devices
  • Collaborating closely with backend, platform and data teams to deliver production-grade visual products

Tech Stack (experience in some, not all, is fine)

  • TypeScript / JavaScript
  • React
  • Three.js
  • WebGL
  • Mapbox GL / Mapbox SDK
  • GIS / Geospatial data
  • Deck.gl
  • Cesium
  • REST APIs / GraphQL
  • Modern frontend architecture and performance optimisation

We’d love to hear from people who have:

  • Experience building interactive 3D or visual-first web applications
  • Worked with mapping platforms, spatial computing, GIS or location intelligence
  • Built products involving digital twins, simulation, modelling or geospatial analytics
  • Strong understanding of frontend performance and rendering constraints
  • A product mindset and interest in turning complex systems into intuitive experiences
  • Curiosity around emerging technologies across DeepTech, spatial computing, XR or real-time visualisation

Nice to Have

  • Experience with game engines or game-inspired UX
  • Knowledge of geospatial pipelines, tiles, coordinate systems and map projections
  • Exposure to WebGPU, shaders, or custom rendering
  • Experience visualising IoT, telemetry or live data streams
  • Familiarity with gamification mechanics, interaction design, and immersive environments

Why Join?

  • Build technology at the edge of mapping, simulation and digital infrastructure
  • Work on meaningful technical challenges with visible product impact
  • Small team, fast decisions, strong engineering culture
  • Equity upside and the chance to shape a category-defining platform
  • If you enjoy building products where maps become interfaces, data becomes environments, and the browser becomes a simulation engine, this is likely worth a conversation.

 

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Taylor Keenan
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